Walkthrough

I recommend playing without the walkthrough, but if you do get stuck then you should
find what you're looking for here.


Quest One: "A Meeting with the Spymaster"

Talk to a Dreamer. Talk to a Blades trainer. Head to the Ebonheart Sixth Fishes
Tavern. Talk to the innkeep. Head south till you reach the water. Enter Khakurt.
Talk to Jacyinth. Activate the unlit torch. Take the Ash Statue off the crate.
Talk to Jacyinth. Head out. Get interupted by a Dreamer. Kill him then talk to Jacyinth.


Quest Two: "The Missing Ship"

Wait three days. Head to Maar Gan, Outpost. Talk to Jacyinth. Head to Tel Aruhn.
Talk to the trader there, then head to the underground and talk to the Orc. 
Head back up to the trader and talk to him. Head into the tower. Persuade then 
talk to Rinina. Head back to the orc. Head over to Yazzurat. Kill everyone in 
the cave and retrieve the letter off the boss. Do not leave just yet. Retrieve the 
pants near where the boss is and a scroll of almsivi intervention. Head back to the
entrance and look for a locked door. Talk to Aestus and give him his pants and the scroll. 
Head back to Jacyinth.


Quest Three: "Capturing the Base"

Wait three days. Head to Molag Mar, Armigers Stronghold. Talk to Jacyinth. Head to
the underworks and find the Sixth House shrine. Kill everyone inside and grab "The
Golden Spear..." book. Head back to Jacyinth. Wait a couple of days then head back
to the shrine and talk to her there.


Quest Four & Five: "A Dwemer Scholar" & "The Fashion Concious Dunmer"

Head to Molag Mar, Pilgrim's rest. Talk to Aestus. Head to the St. Veloth Hostel in
Molag Mar. Talk to Menelin. Buy five matze off the innkeep or alternatively head to
the Blades Outpost storage area and retrieve some there. Talk to Gudling the Rascal.
Head to Ald-ruhn, Guild of Mages. Talk to Edwinna Elbert. Head to Tel Fyr, Corprusarium.
Talk to Yagrum Bagarn. Head to Tel Fyr's towers. Talk to Divayth Fyr. Head to Tel Branora,
Lower Tower. Head to Suran, and bring at least 4k gold.

Go to the clothier first, then head to the smith. Buy the hammer and chain off the orc
for 3k. Head to the Suran, Slave Market. Talk to the Slaver and say you're a wigmaker
to get a cheaper price. Talk to Yakov.

Head back to Molag Mar, Pilgrim's Rest. Talk to Aestus then recruit him. Head over to
the Blades Outpost. Talk to Jacyinth. Also talk to her about Aestus.


Quest Six & Seven: "Into the Ruins" & "From Vivec with Love"

Talk to Yakov in the base. Head to Balmora, Guild of Fighters. Talk to Hasphat Antabolis.
Head to Vivec, Telvanni plaza. Enter the Hlaren Residence and talk to him. Do what you must.
Bring a Divine Intervention scroll instead of a Almsivi if you can. Head over to the Ministry of Truth. 
Rescue Ilden and escape. Head back to the Hlaren Residence and talk to Kalorter. Sigh deeply then head 
to Vivec, St. Olm's Waistworks. Enter into the Brewers and Fishmonger's hall and talk to Ilden. 
Walk him over to Kalorter in the Hlaren Residence. Recruit them. Return to Balmora, Guild of Fighters 
and talk to Hasphat. Return to the Blades Outpost. Talk to Yakov. Head over to Bthanchend. Find the 
Architect's Hall and talk to Azaria. Fight Azaria until she vanishes. Activate the door. Head back 
to the Blades Outpost.  Talk to Yakov. Talk to Jacyinth.


Quest Eight & Nine: "An Interview with a Dwarf" & "Tomb of Nerevar"

Talk to Yakov. Talk to Jacyinth. Talk to Aestus. Head to Holamayan Monastery. Talk to
Daynillo Lleran. Look for Zalkin Grotto which is to the right, around the island a bit
when exiting Holamayan Monastery. Find the entrance. Normally there is a riddle but since
you have the Moon-and-Star from the main quest already, it should open. Retrieve your
sick armor.

Head to Dagon Fel. Find Greidil'shouse and rescue her. If she dies (safer to reload, 
trust me) find something that will tell you where to go. Head to Mzahnch. At the end 
of the ruin, activate the  potion bottle on the table. Talk to the Dwarven Spectre. 
Head back over to Dagon Fel. Talk to Greidil. Head to Balmora, Guild of Mages. 
Talk to the Guild recruiter right at the entrance there.  Head to Sadrith Mora, 
near the inn outside the fort. Talk to Vori.


Quest Ten & Eleven: "Hunger for Change" & "The Taskmaster"

Talk to Vori. Head to Balmora, Vori's house. Kill the Hunger and retrieve three
bolts of cloth. Head back to Sadrith Mora. Talk to Vori. Ask her for help now.
Recruit her. (Only after you get what you came for).

Head to Tusenend, Shrine. Activate the glorious dragon statue. Head quite far west and 
ever so slightly north to the cave Urzhadam. It is next to signposts if that helps. If
not just "coc urzhadam", it isn't too complicated. Talk to the small winged twilight
named "Tersicore". If you attack her on accident, reload. She is talking about
a Dark Elf, but talk to any of the worshippers and she'll come over and attack you
anyway. Kill her, then talk to Teriscore and recruit her. Head back to Tusenend and
receive your "Queen of Bats."


Quest Twelve: "Dress like a Dres"

Talk to Habasi Sugar-lips in the Thieves Guild in Balmora. Head to the temple in
Balmora. Persuade a member to tell you of the political sabotage. Head to the Hlaalu
council manor in Balmora. Persuade a member to tell you of the political sabotage.
Head to Vivec, Hlaalu plaza. Exit the plaza and look around that same level of the
canton for Vedran Balen. Talk to Vedran. Head to the Hall of Justice. In one of the
offices, find a hidden trap door and use one of the unlock scrolls Vedran should have
given you. Go upstairs in the secret library and look on a shelf for a white chest.
Use the other unlock scroll and take the document. Head back to Vedran.

Talk to Vedran again. Head back to the Secret Library and return the forged document.
Teleport over to the Blades Outpost. Talk to Vori. Head to her room and grab those three
cloths. Head to the Blades Outpost Storage Area. (should be a trap door near the dining 
hall) Try to grab some ore from the vein hanging from the roof, chances are there will
be none there so instead look around you for a chest. Take the ore from that chest
and talk to Vori again. Head back to Vedran looking lit af bro. Tell him you'll take
care of it because this next part is really fun.

Head over to Ghostgate, temple. Talk to the Dark Elf guy there while dressed up.
I won't spoil the answers but make a save first. Wait three days. Head to Ald-ruhn,
Temple. Talk to Vedran. Recruit Vedran. You have now recruited everyone.


Quest Thirteen: "The Chronomancer's Sceptre"

Head to Mzahnch and activate the potion bottle. Talk to the Dwarven Spectre. Surprise,
he can talk! Head back to Bthanchend, Architect's Hall. Activate the door- annnnnnnd
the Sixth House beat you to opening it. Enter the Guardian's Hall, and kill the Dwarven
Colossus. Confront Azaria. Attack her, she teleports, follow her, rinse and repeat till she dies
in one of the most epic boss fights ever. Take the Sceptre back to Jacyinth. Return to
Mzahnch and talk to Maervir. Make a decision and try not to cry. Head back to Jacyinth.
You are now Grand Spymaster of the blades. Enjoy those quarters of yours.








